If all members of the team are dead and their Team Score is too low to allow respawning, the mission ends in failure. Should an Uplink is lost to the enemy or players have to respawn after critical injury, the Team Score will incur a penalty. Players can also earn bonuses such as artillery strikes and jetpacks. The players' Team Score indicates how close they are to establishing the Hacking Uplink increasing it by defending the Uplink from Helghast capture attempts, or by "banking" the Personal Score players accumulated from kills, ability uses and recaptures. Players are tasked to keep waves of Helghast enemies at bay long enough to establish a Hacking Uplink and transmit the data to HQ. It also includes four arena maps built from elements of Shadow Fall's single-player campaign. The mode features four player classes - Assault, Marksman, Medic or Tactician. Operating behind enemy lines, the players must relay intercepted military transmissions back to VSA headquarters through a set of captured Uplinks, while defending them from waves of Helghast troops. Players play as members of the elite VSA team known as Intelligence Squad Alpha. Intercept is a 4 player online co-op game mode.
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